Wednesday, August 16, 2017
RPGaDAY 2017: Day 16 - As is!!
I have been on a very high 2D20 Conan Kick since the kickstarter was announced. After playing many many hours of it. I have learned that this game has so many intricate details that if you try and changed something, it effects something else. (Balance wise)
The good thing is, with this game I have yet to even consider changing it or adapting it. Its a great system! I love Conan, I love 2d20, and I love DOOM!!!
Tuesday, August 15, 2017
RPGaDAY 201: Day 15 What RPG Do you Enjoy Adapting the Most... So Say We All!!
Of all the great systems out there, there is not one system in my opinion that makes adapting settings easier then Savage Worlds.
Savage Worlds, you can literally convert any setting that is out there. And its unique ability to capture the feeling of the setting really well is also an added bonus!
I adapted several settings for use with Savage Worlds, but my favorite one is BattleStar Galactica
With the Savage Worlds Ruleset, it was a breeze to adapt. I am actually considering revising it again now.
If anyone is interested you can check out the adaption here.!
So Say We All!
PS. I am also have been working on a Mad Max: Fury Road Conversion as well. Thanks to Savage Worlds!
Monday, August 14, 2017
RPGaDAY 2017: Day 14 .... Open Ended Play... Wars of Weirdness!!
I really think anything Weird Wars related would be a great opened ended campaign. Weird Wars has always had a special place in my gaming heart.
It all started as a kid reading the awesome Weird War Tale Comic Books!
It then went to Weird War GURPS, which was a total riot to run!
Which then morphed into the Savage Worlds Weird War Series..Which are all awesome, Tour of Darkness, ROME, Weird Wars Two, but Weird War One takes the cake... so much info and imagery to pull from!
Sunday, August 13, 2017
RPGaDAY 2017: Day 13: A Game Changer
Back in 2014, I wrote a blog about an experience that I had. And now that I think back to that experience, I personally believe that, that was the time when I had so much fun and so did my players I decided to loosen things up a bit, and start moving my RPGs to games that are more designed to allow the players and the GMs to have even more creative licence with their own story telling in a session.
Instead of retyping it, here is the blog of that night...
After that night, I started to look for different games, with different mechanics. Games like FFG Star Wars, and then the 2D20 systems like Conan, and then on to games designed by Free League such as Corilios for example. All great systems that allow a lot of interaction from the players to the story telling.
That night, when I allowed my players to take an already liberal system such as Savage Worlds, and let them tell their own story really opened up my eyes to a lot of other great systems and techniques for running games.
Saturday, August 12, 2017
RPGaDAY 2017 Day 12: Best Interior Art!!
Ok, this is a very easy one for me.. I really REALLY like the art from Free League's "Coriolis"
Actually, Free League really seems to know how to fill all their RPGs with really great art
From Mutant Year Zero, Tales of the Loop, and everything else they do is just totally awesome and inspiring to play! The whole Arabian Knights in Space theme for Coriolis is totally genius!
But for me Coriolis for the WIN.. hands down!
#RPGADAY #RPGADAY2017
Here are some samples..
Friday, August 11, 2017
RPGaDay 2017 Day 11: Revive a Dead RPG? I know what I would choose!
I like this question! I have seen some pretty interesting responses to this. Along with some really good suggestions. (Points towards +Matt Stark)
If I only have the choice to choose 1 dead (Seldom played, or Has not changed in X amount of years, or in a outdated RPG system) then I would choose Palladium's ROBOTECH game line.
Back when this RPG game out, in my humble opinion was the only time that the introduction of MDC actually worked OK. The first book, Macross, was awesome! little skimpy on details but over all a lot of fun to play. Slowly, like other Megaversal systems, power creep started to edge its way in and balance started to fall to the wayside.
But I would love to see a ruleset, designed to give a fresh breath of life to ROBOTECH. Its an awesome setting, fun to play. I would still play it now, and I even ran a Savaged Version of it for awhile, a few years back.
Now that I think about it even more, MEKTON ZETA, by R Talsorian could easily be a good medium for it.
But if a new ROBOTECH RPG was released tomorrow, and its not related to Palladium Books. I would be all over it.
Thursday, August 10, 2017
RPGaDAY 2017: Day 10 Where do you go and get reviews?
Day 10! Reviews!
Well, this one is hard for me to answer. As I find most online reviews, either on Youtube or personal blogs usually a poor way of getting a really good review on RPGs. As most times I feel, its people reading about a game or setting that they havent really played or are use too, and more focused on the quality and the look of the book and product.
"Oh, I dont like the spine, the paper is to glossy, the fonts are really easy to read.. blah blah blah" I find little value in those.
Now, when I do want a review of an RPG, sure I do read and watch some of these I mentioned above. But I try and watch actual game broadcasts to see the action on the table for its face value. That way, I can judge its mechanics in action, and I can judge the play value on the players and how they interact with it.
So the short answer would be YouTube and Twitch.
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