Showing posts with label Campaign. Show all posts
Showing posts with label Campaign. Show all posts

Sunday, May 7, 2017

Conan 2d20 Gameplay: Welcome to Shem. (Parts 1 and 2)


Wanting to try to focus on some good roleplaying I started a small group campaign. 3 players being my target number. I wanted to focus on a small group to really allow me to tell a really great story with out having to worry to much about a lot of players, but give the small number of players a great chance to roleplay.

Welcome to Shem: Akbitanna



Cast:

Petrus the young Noble
Ridondo the Merchant
Vlaskoff the Northerner

Tuesday, April 18, 2017

Writing, Bullet Journals and Summer Campaign


Hi all,

I hope everyone had a great Easter weekend! I know I sure did, from Thursday evening till Tuesday morning I did very little other then play in a session 0 game of  Castle and Crusades game hosted by  +Perry Chalmers from My Own Little World. My first time ever to play using that system, and a very long time since I played anything OSR based. It was a blast to try it out, and I look forward to playing it again in the future!

Other then that, I spent nearly my whole time off, writing. Something I have not really been able to do in the last several months; I have been to busy hosting games! Essentially really since last spring, Almost a full year of weekly games! Madness I tell you!

I am going to share something about me, something which I have been dealing with since a very young age. I will be the first to say this, my writing, even on this blog is full of errors, typos, poor grammar and punctuation. This is due to dyslexia. I am not ashamed of having it, nor do I care if people know I have it. But being someone who always enjoyed telling stories it has always been something I have been struggling with. Its been holding me back from doing something I always wanted to do, write adventure modules for some well established gaming publisher. That's the dream anyways.

It is a well known fact, that I am big on three main genre's; Hard Sci Fi Horror, Weird Wars Horror and Sword and Sorcery Fantasy. And it is also a well known fact that I also dove into the deep end when +Modiphius announced its Conan Kickstarter a while back. So, starting last spring in order to shake the rust of my S&S gaming. I started to run a long series of contained One Shot games of Beasts and Barbarians (For Savage Worlds) until a more solid version of the Conan Rules game out. Basically what I was doing, was testing out a few of my ideas in the setting. I had a lot of fun.

Anyways, about 3 weeks ago; although I have been writing a bucket load of one shot adventures for several different systems. I realized that I have not really sat down and taken the time to organize a long standing campaign adventure. In fact, its been years since I really broke out my journal and started writing.

I needed away to start to capture everything I was thinking and doing. When I dragged my old journals out of storage and started to look at them, I realized that I am the most disorganized (and reminded once again of my Dyslexia) person in the world. Pouring through my books I used when I was in high school everything was jumbled and a mess. Which just re-enforced my fear of not being able to write. I am much better at telling stories then I am writing them down.

Just recently, I hosted a #coriolis One Shot for #fg-con and, I had received several requests if I could send my story notes to individuals, as they would like to run that adventure in their group. As much as I wanted too, when I looked at my notes, I realized again, that my story notes are a complete mess, a series of paragraphs, with lines drawn to other paragraphs with no sense of structure, symbols scattered every where. Nothing but a blob of written characters. Even if I did send it, it would make no sense to anyone. This made me realize two things; I need to get better at recording my ideas, and that maybe some people would actually like to use my adventures in their own games. But I need to find a way to over come this dyslexia which I have had for many many years.

Then I stumbled across +Victor Diaz and his community page called Bullet Journal for GMs The concept of the Bullet Journals intrigued me, and after having a in-depth conversation with +Daniel McLaughlin about it, and having it explained to me how it works, I realized that this could be very well what I have been looking for. Basically the way its designed to work; feeds directly into a structure that my dyslexia understands. Its in bullet form, it uses symbols and it allows me to write everything down in a way that I can go back and read it later and it actually makes sense! So I spent most of last week learning about Bullet Journals, I started three separate logs, one for writing adventures, one for chronicling games, and one for use at my work.

Using this technique I sat down and wrote. I wrote for several hours, and the Bullet Journal allowed my brain to stay engaged with my ideas instead of getting totally frustrated. I wrote everyday I was off over the holiday, and I am loving it! I feel like now, with help from my editor. Yes, I actually do have an editor lined up. I am hoping to attempt submitting my writing in the coming months!

I have loved GM'ing games for years, but I could never share my ideas with others outside of the players in my games. Hence why I enjoy broadcasting my games on YouTube and Twitch. It allows me to share my ideas with more then just my players, but with those who listen to my games.

So, what I am going to work on. Well, I am in the process of "writing" an actual campaign set in Hyborea which I plan to run during this Spring/Summer! Ill make an announcement when I start looking for players, but its going to be a small group.. most likely 3 players, and definitely no more then 4. But I am really looking forward to this.. Its gonna be epic!

Saturday, February 4, 2017

Episode One: City of Dry Bones. Conan 2d20 game play.



Session 1 of my newest sword and sorcery campaign for Conan 2D20 "City of Dry Bones"

This will be broadcasted live every Friday Night.

Feel free to subscribe to my  Youtube channel to be able to join us in the world of Hyborea!

Friday, November 27, 2015

Rifts: The Plague Part 2 (Recap)

Due to a string of technical issues, we were unable to successfully record our session. So, it looks like its back to my poor writing.

Rifts: The Plague Part II

Alistair was standing a mere 30 feet away from the large 12 foot tall dog like creature. With out thinking, he charged towards it, his axe swinging wildly. Theron, who was still suffering from his recent bout of the Blood Boils, sets up in the Big Boss ATV and starts to provide some covering fire for his father.



Within 30 seconds, Alistair is standing over the dusty remains of the demon dog which he recognized as a "Alu, A Demon Hound" After searching the wreckage for any signs of Sarah, Gearz's daughter, they are approached by a female traveler, who is very obviously a partial cyborg. She introduces herself as, Tia Sharpe, a Headhunter Momano. She has been been tracking a pack of these Alu for the last several weeks, and has already killed 3 out of the 5. The last two came this way, one of which was just destroyed by the party.

They explain to her that they are out trying to find Sarah, and that her tracks lead further into the ruins. Tia agrees to join. After driving as far as they could with the Big Boss, they have to stop or risk getting the vehicle stuck in the crumbling ruins. It was here, that lost the tracks and loose several hours trying to find them again.



When they do discover the girls tracks, they also find a second set of tracks, the last Alu tracking after her. These tracks led the group into an entrance of a underground NEMA facility. Descending deeper into the tunnels, and climbing through various obstructions the group gain entrance into the main NEMA facility, and discover a underground "Hive" complex. After more time, and deeper into the abandoned depths, they find Sarah, who managed to barricade herself into a lab area, to protect herself from the final, stalking Alu.



The Alu, realizing that it was no longer alone turns and attacks the party and after some crafting maneuvering, the Psi Slayer lands a neural strike stunning the beast, allowing it be easily taken down by they other two. Sarah has been rescued!



As they were reveling in the success, Sarah explains that in her attempt to flee the creature she activated some form of base security system and the time is starting to count down. Not knowing what was triggered, the group flee back towards the entrance, but realize they will never make it back to the tunnel entrance in time before what ever was triggered becomes activated, they run deeper into the complex. Sarah, with only enough time grabs only a small satchel filled with pre rifts medicine, runs before being sealed in this tomb of darkness.



Bast doors slowly start to descend, sealing off various areas, the 4 now run towards the underground hanger/storage bay area. Diving under the descending blast doors the group end up in a vast chamber filled with ancient pre rifts artifacts and technologies, a literal treasure drove!



There are only two problems. Behind them is the sealed blast doors and in front of them, cutting off the access to the rest of the hanger is a massive rift shimmering with a ice blue light.



Stuck between a rift and a hard place, the group ponder what their next step will be. Cross the blue, or look for another way around?

Session End.

+Shannon Davis
+Stephen King

Sunday, April 26, 2015

Something Wicked, This Way Comes. A Black Crusade Campaign (SXG)



I would like to announce the start of a FFG: WH40K Black Crusade Campaign Game, starting on May 16th, 2015 via the VTT Software: Fantasy Grounds.

Black Crusade: The Darkness (May 2015)



This game is open to all SXG members, and if not a member (yet) and you want to play, let me know.

I am designing this game to be dark, cold, gritty, and very unforgiving. Nothing is easy inside the screaming vortex, a place where might makes right.

Join The Darkness here.


Schedule:
May 16th, Character Creation and intro campaign session 1
May 30th, Campagin game session 2
June 20th, Camaign game session 3.
Rest to be announced.