Thursday, April 30, 2015

Death Watch, Black Crusade and Only War.. Roleplaying Goodness!!


Rulesets for Deathwatch, Black Crusade and Only War, now available.

Break out your books, prepare your game and then host it on Fantasy Grounds!

Have at it!

Black Crusade 4.05
Death Watch 4.01
Only War V1.0



Wednesday, April 29, 2015

And not to be forgotten.. Deathwatch


I almost forgot to upload a screen shot of the Deathwatch ruleset V4.04 for Fantasy Grounds.



Now, I just cant wait to start playing!

Monday, April 27, 2015

Only War is finally complete!! And Black Crusade got a make over.

Everyone will have to wait a few more weeks before I can upload these.. but they are done!!

Personally. I am really digging the new look of the Black Crusade ruleset!


Only War V 1.0


Black Crusade V 4.05

Looking Sharper! Only War and Black Crusade



Its so close to being done!! I can not wait to be able to upload this when I get home in a few weeks!
V1.0 (Soon to be released)




And here is an updated look of the Black Ruleset too.. V4.05 (soon to be released)


Sunday, April 26, 2015

Only War is almost done...

Yeah..

Its getting close... soon you will be able to play Only War on Fantasy Grounds, along with Deathwatch and Black Crusade.

Here is a sneak peak. Here is the rough layout of the ruleset.

Something Wicked, This Way Comes. A Black Crusade Campaign (SXG)



I would like to announce the start of a FFG: WH40K Black Crusade Campaign Game, starting on May 16th, 2015 via the VTT Software: Fantasy Grounds.

Black Crusade: The Darkness (May 2015)



This game is open to all SXG members, and if not a member (yet) and you want to play, let me know.

I am designing this game to be dark, cold, gritty, and very unforgiving. Nothing is easy inside the screaming vortex, a place where might makes right.

Join The Darkness here.


Schedule:
May 16th, Character Creation and intro campaign session 1
May 30th, Campagin game session 2
June 20th, Camaign game session 3.
Rest to be announced.

Monday, April 20, 2015

FG Con 6: My thoughts..



Hi everyone..

Well, FG-Con 6 is here and gone. And again it was a great time to be a part of it. My first time at this con was FG 5 last fall, when I only hosted 1 game. But this time around I decided to host 3 games, one for every night.

The FG Con was well hosted and organized by a 3 great volunteers, and there was a slue of GMs, (33 I think was the final tally), and the heaps of  players who joined in. I also really enjoyed it due to the fact, a slue of SXG members showed up and hosted a pile of the events. Its good being a part of a group who gets actively involved with stuff like this.

My first game, was Savage Battlestar Galactica, and to be honest I kinda missed the mark on it. I think that this was due to the fact that this was my first actual GM session since my father died a few months ago and I was really rusty and I was more concerned about trying to hit all the elements of the adventure then to focus on how the players were feeling. All though we had fun at the game, it was not my best performance and it seemed kinda forced. But we live and learn.

Here is the basics for each adventure.

1) The XSSC Phoenix, an experimental stealth missile strike craft was ordered to respond to a Cylon attack at the Scorpio shipyards, but just prior to the jump was struck down by the Cylon virus, but due to a glitch and a failure in the ships own systems it managed to complete its jump, but when it arrived it was then in the black. Due to several massive nuke strikes and the blind jump of the Pegasus the arrival of the Phoenix went unnoticed. The crew then formed a team, to stealthy venture to the doomed shipyard station, headed to the bridge and see if they could find any idea of where, if any other survivors may have gone. Finding out that the Pegasus blind jump was actually recorded in the shipyards computer systems, the crews downloaded and deleted the info and then hot legged it back to the phoenix while under attack by a roving band of Raiders.



2) My second night was by far much more enjoyable for the players and for myself. Well thats how I felt about it, I guess it took the first game to shake the rust loose. This game was a Savage Worlds Weird War 2 game, where the squad was ordered to rush and take hold a small village that was under attack. Under a severe snow storm, the squad faced the elements and although some were stung by the harsh weather they managed to get to its location, the small abandoned town in which the frozen bodies of Germans and Allied alike lay littered through out town, with one abandoned German tank in the middle of the town square, buried by the recent snow fall. That night several spectral forms rose from the snow, and a haunting ghostly sound of a tank converged on the square. The spectral forms, along with the phantom tank sounds converged on the husk of the destroyed German tank, possessing it.

The squad armed with a Chaplin charged the tank, armed with grenades and the faith of the priest and manage to destroy the spectral forms and rebuke the possessed hulk.





3) My third and final game was a Black Crusades game where the party was a band of pirates attacking a stranded Inquisitional ship. Consisting of a Terminator, a Bezerker, a Veteran of the long war and a Sorcerer. After fighting off waves of Combat Servitors, Sisters of Battle and then concluded with an epic showdown with the remaining Sisters and a Grey Knight Terminator. The battle for bridge was bloody and fierce for both sides, but it managed to swing the way for the pirates, but the cost was a severally wounded chaos terminator, and a dead chaos sorcerer.



At the end of the con, I am flooded with a weird mix of emotions. Sad that it was over, but glad that it is at the same time. It takes a lot of effort and commitment to run games like this. And with all the build up of the excitement of seeing people book for your events, all the hype leading up to it, and meeting lots of new players. You can not help but feel that lose of the excitement of the build up.

But again, its done and over with and now I can sit back and relax for awhile and keep working on a few other projects.

Hope to see you all at FG 7!


Tuesday, April 14, 2015

BattleStar Galactica Battle Map

Well, I had CC3 now for awhile, but its only lately am I really starting to do anything with it.

So, for kicks I decided to do a battle map of a flight deck, BSG theme. If anyone wants to use it, feel free. Its simple, plain and rather boring. But I am proud of it.

There is also one with out the vipers.

Enjoy




Monday, April 13, 2015

FG-CON: Black Crusade: Boarding Party Teaser!


Hey all.

What do you get when you Khorne Berzerker, a Chaos Champion, a Chaos Chosen Terminator, and a Chaos Sorcerer meet up for some fun on a drifting imperial ship?



You get the first 4 pregens for my FG CON Demo game of Black Crusade coming up on Sunday! Thats what!

Thats right, a small warband of up to 6 chaos marines have boarded a stranded inquisitor ship, can they fight their way to the bridge and claim its as a prize? Or does the fickle will of chaos have something else in store for the doomed ship?

Right now, 2 spots remain free. Come and sign up and FG-Con today!

Sunday, April 12, 2015

Black Crusade: A Combat Example on Video.


So, some people have been wondering how the combat works and looks like on Fantasy Grounds. So I made a low budget video, we me messing around with a sample combat scenario.


In short, I am just doing a refresher on the rules and figured I would record it and share it.

enjoy.


Sunday, April 5, 2015

Playing with Black Crusade and Hangouts.


Here I am, getting ready for FG Con and I figured I start getting use to using hangouts. So I took a few minutes to do a very brief run through of  the Black Crusade mod for FG Grounds.


If you got questions, feel free to drop by and ask.