Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Autocannons rip into the building, devastating the REPHAIM gun crew that was setting up for another attack. The 40mm shells blowing the undead soldiers in the chunks of rotten meat.
Re: Scene 1: Up in Smoke! by 221606 Florian Racz.
Florian catches the Templar's requests over the comm and dates a quick look back out into the streets to see the damaged tank coming about and opening up on the enemy emplacement. It was nice to see the enemy taking heavy fire for once today. But, it couldn't last. Turning back inside the building, the Flame Knight keyed his comm, "Templar. You did good. We are secure. Your position is too exposed. Back that thing over here and get out before they coordinate their fire. We will cover your approach. Otherwise, god speed you." Releasing his comm, Florian dropped a hand on the gunner's shoulder to get his attention, "Get ready to let that big gun speak. Should he decide to make for us, he'll need cover. We'll give him two minutes to make the call." He then turned again to regard the medic who bumped into him, tugging his cigar from his lips and letting the smoke curl out, "I need you to be my eyes and ears in here. Grab some cover and watch our flank til we move." He didn't wait to see if orders were followed. He never saw real officers do that. Just act like there is no choice. He struck the cigar back in his mouth again to change another look at the tank...
Re: Scene 1: Up in Smoke! by 221658 Genevieve Lacroix
Genevieve looked around for the flank before deciding to crouch down behind a counter with her submachinegun, covering the stairs. She kept glancing out onto the street to see if the soldier in the tank were going to catch up with them.
Looking down, she made a check that she hadn't dropped anything. Anything besides that boat anchor of a sword she'd dropped as soon as she could. That thing weighed a ton. She checked her remaining weapon to ensure the safety was still on. She didn't need to accidentally shoot anyone in the back.
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Martiniere calls down a few Saints in his native french as he glances at the sensors. The damage most likely extending to the electronics. He manages to activate the secure comm channel to contact his fellow survivors;
"Copy your request for extraction, I'm not leaving you guys behind if I can help it (Loyal hindrance), Templar Racz. BTW, Sensors show multiple hostile armours heading this way. We need to leave ASAP! I'm attempting to back up the Tank. It won't be easy with a damaged track, but here goes!"
Gunning it at the correct moment, the tank lurches back toward the cover that his compatriots are using.
Martiniere asks "Does anyone have some demolitions savvy? Maybe we can rig this puppy up to blow when the 'phaim approach"
Re: Scene 1: Up in Smoke! by 221594 Saturio Vocula
In reply to Stephane Martiniere (msg # 16):
Nodding to Brother Florian, Saturio begins readying his FMG in the doorway of the ruined building, ready to provide cover for the Brother tanker as he comes in.
Re: Scene 1: Up in Smoke! by 221606 Florian Racz.
That information caused Florian to nearly spit his cigar out. Instead, he reached up and pulled it free to safety before keying the comm, "<Negative, Templar. We are not requesting extraction. We are requesting you get the hell out of that rolling target and come to us. On the double! We are in no condition to take on enemy armor. Move Knight!>" With a soft growl, he shoved the cigar back in his teeth, "Right. We are going to need an exit route ASAP. Lazarite, I need exits. Let's see what we can find." He gave a glance to the gunner and a nod of assurance, silently placing the responsibility of holding this position on his shoulders. With that, Florian turned to head for the various doorways, stairwells, holes, etc, to try and find a route. Hoping the medic would lend an eye to the job.
Re: Scene 1: Up in Smoke! by 221279 JollyWarmaster (GM)
Stephane fought with the the controls of the tank, but managed to move the tank up to the intersection just as a small squad of undead, and a captured light church tank moved into the intersection. Right into your killzone.
The Rephaim seem not to have noticed the rest of the squad in set up in the building as all their attention is drawn towards Stephane.
The turret of the captured Nazareth light tank slowly starts to turn towards Stephane, as the 3 freshly made zombies, still wearing their damaged and torn church armor start to move towards the Templar Knight.
Saturio and the rest of the knights hidden in the ruins are in a prime position to attack the advancing Rephaim from with in the building.
OOC: Opps from left to right we have Gene, Florin, and Saturio. Steph is obviously in the tank.
Re: Scene 1: Up in Smoke! by 221594 Saturio Vocula
In reply to JollyWarmaster (msg # 19):
Saturio saw the vile creatures move into the intersection, directly toward the Brother tanker's position. "Brothers, 3 fleshys and a captured Nazareth are moving into the interesection. We must give our brother time to get free. Let's cleanse!" He said.
Not waiting for a reply, Saturio snapped his ROF selector to 3RB, let a smile play across his face, and pulled the trigger.
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Martiniere swing the autocannon turret towards the enemy tank and opens fire.
Then he quickly gets out of his own tank (making sure he's got all his gear), by the rear hatch (east facing), and uses the vehicle as cover and tries to find a way into the rubble for additional cover.
Re: Scene 1: Up in Smoke! by 221658 Genevieve Lacroix
Genevieve didn't wait for any further direction after Saturio's transmission. Dodging around the counter, she ran across the rubble strewn room and flopped onto the ground behind what used to be part of the buildings wall.
Flipping her submachinegun off of safe, she sprayed the intersection wildly on full auto. In her haste to find cover and fire, she hadn't braced the weapon properly and the volley of flechette spattered harmlessly into the building wall above anything she could have construed as a target.
Re: Scene 1: Up in Smoke! by 221606 Florian Racz.
Florian had found something in the rubble and had bent down to brush it of before Saturio's warning. Pushing back up, he took a firm grip on the flamer. A trigger pull ignited the nozzle, wreathing it in flame as he went. The others were already opening fire and he reached the outer wall and leveled his weapon. The sight of the tank made him pause only for a moment. They had to give the Templar time. He squeezed the fuel release and a huge got of sacred fire swarmed or towards the unaware Rephaim...
Re: Scene 1: Up in Smoke! by 221279 JollyWarmaster (GM)
The shells of the twin linked auto cannons ripped into the side of the Rephaim controlled tank. The rounds penetrated the thin skinned armor of the turret. Who ever, or what ever was sitting in that seat, could no way possibly be left in any less then 4 or 5 massive chunks!
The sudden onslaught of the attack on the tank, forced the tank hard and away from Stephane, the driver losing control, he rammed it into a side of a building, wedging it deep into its structure before coming to a stop, but not before crushing the closest zombie with its tracks.
Meanwhile, surprised by the fire from the tank, the 2 other Rephaim soldiers turned towards the advancing tank, just as a massive gout of flame engulfed the second zombie. Its a matter of seconds before the zombie falls to the ground as a charred lump of meat.
Saturio's rounds also finds the mark on the lead Rephaim, the flechette rounds tearing deeply through its armor, spinning it around where it stood. Dropping it.
Stephane's tank, lurches and grinds to a stop just outside the building where the others were firing from and jump out of the metal deathtrap!
Re: Scene 1: Up in Smoke! by 221606 Florian Racz.
Florian swept his eyes across the street looking for any more movement, saying quietly to the gunner and the medic, "Keep an eye on that tank. Might not be done yet. Blowing out a curl of smoke, he calls out with more volume, "Templar, if you can mind the cigar stink, you're welcome to come in out of the rain. Fine shooting, by the way."
Re: Scene 1: Up in Smoke! by 221658 Genevieve Lacroix
Genevieve remained prone, covering the intersection after properly bracing the weapon.
"They'll be more coming," she pushed. "We better keep moving for the extraction."
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
"Thank you Templar Racz. After the beating all of our Legions took, knocking those walking corpses back to Hell, was very satisfying"
"Now the sensors on the tank were damaged and as Templar Lacroix said, there's likely more of them coming, I can't be sure. Lets move out!"
Templar Martiniere picks his way carefully thru the rubble, looking to either Racz or Saturio to lead the way.
Re: Scene 1: Up in Smoke! by 221606 Florian Racz.
"Agreed," offered Florian as he stomped off into the interior of the ruined store. He indicated the stairwell with his cigar, "Found a map. There's an underground tunnel connecting the stores this district. Runs south towards the LZ." Reaching the stairwell, he taped his helmet light to activate it and let the light shine over the interior. He then looked back, "Martinere, take point. I'll follow you. Then Vocula. Lacroix gets the rear."
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Templar Martiniere checks his new found flechette SMG, left in the light tank by the previous crewmen, stows away the few clips that go with it . He shoulders the weapons' strap and heads down, tapping his own helmet light as he goes.
Still jazzed by the adrenaline high of his successful attack and piloting of the tank, Martiniere takes point and carefully but confidently descends into the tunnel.
Re: Scene 1: Up in Smoke! by 221658 Genevieve Lacroix
Genevieve clambered to her feet to take up the rear. It would be easier to cover than their flank as she knew where it was.
She was glad, she double checked her helmet display for the tanker's name, Martiniere couldn't see her expression. He talked as though the soldier's they'd cut down were the enemy and happy to blow them apart. They were Knights once, not long ago, and deserved some respect. The Rephaim foot soldiers weren't the enemy, whoever, or whatever, that drove them was their true enemy. The enemy of all humankind.
This war wasn't going to be won slugging it out in the streets. They needed to discover the source of the Rephaim's power and cut it off. It was the only way they were going to survive, let alone win.
They'd already lost one planet, this was all they had left.
Re: Scene 1: Up in Smoke! by 221594 Saturio Vocula
In reply to Genevieve Lacroix (msg # 30):
Saturio checked his FMG to make sure it was still in working order. "Plenty of ammo left..." He thought. "I know my brothers enjoy going hand to hand with these creatures, but a deadly spray of blessed flechettes is satisfying too."
Saturio saw that one of the brothers was talking about leading them into the rubble and through a tunnel heading south, aiming for the LZ.
As he nodded at the Templar, Saturio wondered about the close confines of the rubble. "Might be best to stow the FMG, and draw my sword." He instinctively slung the FMG across his back, and drew his sword, falling in line behind the Templar.
Re: Scene 1: Up in Smoke! by 221279 JollyWarmaster (GM)
The modernized Gothic stone style staircase which leads downwards into the dark is the norm for the architectural design which we have all come to expect in New Budapest, the stair case is at least wide enough to handle 4 people walking side by side comfortably. The stairs have a distinct cobblestone look.
The darkness engulfs you all as you descend into the tunnel. The faint emergency lighting in the various sections of the stairwell do little to shed any decent light as they flicker off and on. Several of them actually flicker off and remain off as you walk past them.
Even with the helmet lights, although providing adequate lighting do little to ease your nerves as you descend into the growing darkness.
Occasionally, the ground shakes, most likely from explosions above, causing dirt and silt to fall from the ceiling above.
As you descend to the first sub level landing you come to a door marked "-1 level"
The stairs also continue down, on the wall is marked with an arrow pointing downwards saying "-2 level"
Re: Scene 1: Up in Smoke! by 221658 Genevieve Lacroix
Genevieve followed the others down the stairs, gloved fingers searching her helmet for her own light to come on. She turned to cover the rear while she stared at her feet trying to find the light with both hands. It finally clicked on, illuminating her feet. She moved quickly to catch up with the others. The submachinegun was cradled in both hands and she reflexively checked to make sure the safety was on.
The stairs were spooky. She was glad not to be in front.
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Templar Martiniere felt rather too exposed without the warm, humming confines of his tank. Tight spaces didn't worry him, as long a some armor plating separated him from the enemy. In dark, underground confines like this, he felt too vulnerable, too weak. But he wasn't going to let his fear and doubt show in front of the others. he needs to make his family, his father proud and quiet the nay-sayers.
"All right people, stay on your toes. Eyes and ears alert. We've got our first choice to make. Templar Racz, what does the map say? Which way do we take to get to the LZ?.
Martiniere prayed, that Templar Racz would say "Level -1. Please let it be level -1!"
Re: Scene 1: Up in Smoke! by 221606 Florian Racz.
22:09, Today: Secret Roll: Florian Racz. rolled 2,3 using d4,d6, rerolling max. Notice.
Racz reaches up to free his cigar from his teeth for a moment. It freed a cloud of aromatic smoke in the confines. He glanced down the stairs a moment, then back to the Level -1 door. Then back to Martinere, "The /map/ was a directory in the rubble back upstairs that I caught a quick glance of. Let's try this Level -1 first. Look for another directory or emergency escape route map. They used to post those things every damn place.." Sticking his cigar back in its place, he motioned towards the door in an "after you" fashion and prepared to follow the pointman.
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Martiniere nudges the door to level -1, as silently as possible. Pointing his SMG wherever he's looking. Scanning the space beyond.
Re: Scene 1: Up in Smoke! by 221279 JollyWarmaster (GM)
Martiniere opened the door just a crack, enough to know that the days of thriving businesses that used to be hear are long past. Boxes and Crates are littered in the hallway. Emergency lights faintly light the hallways.
The Hallway is about 20 feet wide, the passage way runs north to south and there are plenty of side shops, nooks and crannies. Although the passage way to the north is heavily damaged, the passage way to the south looks pretty clear (Relatively speaking).
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Martiniere communicates to the rest of the team, via internal radio:
"Obvious signs of recent use. And lots of places for hostiles to hide in ambush. We might also find survivors. Be wary! Not everything may me what it or they seem to be."
"Is every one clear and ready to move?"
Martinere takes a quick glance at each team member, to see if they're ready.
Re: Scene 1: Up in Smoke! by 221658 Genevieve Lacroix
The shorter Knight bringing up the rear, Lacroix, actually seemed to be pointing her weapon in the right direction for once and covering the stairway to their rear.
"Ready," she pushed quickly without turning.
Re: Scene 1: Up in Smoke! by 221594 Saturio Vocula
In reply to Genevieve Lacroix (msg # 39):
"Ready, brother." Said Saturio.
Re: Scene 1: Up in Smoke! by 221606 Florian Racz.
Florian nods along with the rest, "Lets do it. Move out."
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
"Alright then, onwards and downwards."
The newly formed squad of irregulars goes thru the doorway, weapons ready and all senses alert. Mariniere on point, Racz right behind him. Followed by Vocula and Lacroix at the rear.
Martiniere wasn't sure if the Medic's combat training was enough. She seemed to have some difficulties with her weapon.
Martiniere hopes her medical skills are better, and that she doesn't need to use them on any of us until they can get to the LZ.
Re: Scene 1: Up in Smoke! by 221279 JollyWarmaster (GM)
Within the confines of the hallway, you notice signs of recent activity.
Stephane notices a damaged knights helmet, and some bandage wrappings on the floor near a still somewhat fresh pool of blood. The blood splatter indicates that what ever was bleeding went south.
Its looks like there has been a little bit of foot traffic here in the last little while. Bloody footprints surround the blood pool.
Even with the lights from your armor, you still find it hard to pick out anything in the darkened hallways of the underground shopping complex.
Nearby stands a information kiosk, part of it smeared with blood, and a few flechette holes riddle the plastic signage.
Stores, once bursting with life now lay dormant and in ruins. Even the underground portion of the city has seen its fair share of destruction.
Re: Scene 1: Up in Smoke! by 221658 Genevieve Lacroix
After a quick look inside she returned her attention to the stairway.
"Check for a map at the information desk," Genevieve pushed from the doorway.
"And let me know if anyone's alive," she added as an afterthought.
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Martiniere shakes himself mentally, telling himself ''Its not that creepy, it's not that creepy! Focus Templar''
Re: Scene 1: Up in Smoke! by 221606 Florian Racz.
"Copy that, medic," offered Racz as he looked around carefully for any sign of movement, "But I would hate to see the soul still alive down here..." He shifted the cigar around to the other side of his mouth a moment. The distraction it offered was always a welcome one.
Re: Scene 1: Up in Smoke! by 221279 JollyWarmaster (GM)
A sound of something getting knocked over can be heard about 20 meters south, down the hallway.
Re: Scene 1: Up in Smoke! by 221658 Genevieve Lacroix
“There’s a Magtrain terminal on the next level,” she pushed. “Maybe it heads South.”
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Martiniere turns towards the sound and moves towards the nearest cover.
''Racz, Vicula, keep an eye out in case this is a distraction! Lacroix, find some cover''
Re: Scene 1: Up in Smoke! by 221658 Genevieve Lacroix
Genevieve stepped back into the stairwell and crouched down with her back to the wall beside the doorway. She kept shifting her focus between the stairs leading up, and those leading down.
After a moment, she clicked off her helmet light so she wouldn't be a beacon in the dim stairwell.
Re: Scene 1: Up in Smoke! by 221606 Florian Racz.
Racz did not head for cover. He simply took a few steps towards the hall in question, leveling his thrower. A trigger pull lit the nozzle-flame, "I see you there. If you are one of the living, step to me slowly and trust that we will help you. If you don't, I might just have to assume you're dead already. Decide quick which you are."
Re: Scene 1: Up in Smoke! by Brother Lendon ()
Cautiously from the shadows stepped a frail older man, in tattered robes. His hands raised in a non threatening manner. His robes suggest a lower ranking member of the church.
"Please sir knights, lower your weapons, my name is brother Lendon.
Re: Scene 1: Up in Smoke! by 221585 Stephane Martiniere
Martiniere slowly stand up from cover, ready to duck back down at a moments notice, he points his weapon away from the man, maybe 30 degrees or so. He eyes the old man, trying to see if he's legitimately what he seems to be.
"What are you doing here Brother? Are there any other survivors in the vicinity?"
Re: Scene 1: Up in Smoke! by Brother Lendon ()
Sir Knight, we must be quick.. the Dead still walk these hallways on occasion. He looks around. We have been looking for soldiers, and helping them as they try to retreat, we have been providing care to the wounded and helping with the withdrawal out of the city.
He quickly paused and glanced at the group.
Is it just you four?
Showing posts with label Necropolis. Show all posts
Showing posts with label Necropolis. Show all posts
Sunday, March 8, 2015
Sunday, February 22, 2015
Necropolis: Dead Run Play By Post Sunday Update.
Necropolis: Dead Run
The Cast
Scene 1: Up In Smoke
The whole offensive has been botched since the first mission! This push on one of the Repheriam held suburbs was a total disaster!
Thinking that they were going to be able to break through, 3 whole banners of the Knights Ordo plunged head on into the most bloody ambush anyone has seen yet. A well coordinated attack lured the knights into, then surrounded, and systematically hunting down the trapped.
Total chaos reigned as patched units of mixed knight ordos started to regroup and tried to fall back to the closest extraction points. Angle dropship pilots under heavy fire have been making pick ups deep in the zone, trying to rescue whoever can get to LZs.
GM:
The intersection you are at is piled high with rubble, as several buildings now lay strewn across the streets to the south, forcing anyone who needs to fall back to the closest LZ to either climb over the rubble, or find a way through the tattered buildings.
You are all huddled behind a brick wall which is riddled with bullet holes. Enemy fire has been heavy and you can see bodies of fellow knights laying in the street just ahead of you. Somewhere north on the street there has to be some sort of enemy emplacement. Across the intersection to the East, you can see an abandoned church tank. Behind you to the west, you know the enemy is pushing forwards trying to scoop up their prey in this deadly net. further south of you, over the rubble, the LZ awaits
Genevieve Lacroix
Genevieve tried to make herself as small as possible behind the wall as bullets raked the wall behind her. She looked to the other three and steeled herself to follow their lead. Someone out here had to know what they were doing despite what she’d already seen during the assault.
“What’s the plan?” she asked anxiously with a local push from her headset.
Saturio Vocula
Saturio Vocula instinctively flexed the grip of his FMG as the enemy fire tore up the bricks on the other side of the wall. He silently gave thanks for his armor as the rounds bounced harmlessly.
He desperately wanted to pop up and spray these abominations with the cleansing fire of The Holy Church, but knew he couldn't. "I'd be mowed down quickly by a dozen fiends with guns." He thought to himself. As Saturio looked at the hunched forms of his brethren, he knew they'd have to work together to get to the LZ.
"We must work together my brothers, if we're to make it out of this hell-hole. Let's go south to the extraction point." He spoke into his comm unit.
Florian Racz.
Florian calmly took the opportunity provided by the increasingly temporary shelter to tug a cigar from a pouch on his web harness. The tip was pressed firmly down onto conveniently sharp part of his weapon, punching a small hole in the wrapping. It was one of his best. He'd been saving it, but, at the moment, there didn't seem to be much reason to wait any longer. Now or never. He turned his head just slightly to avoid a spray of dust from a ricochet before answering across the com, "Agreed. Make for the LZ. Head through the buildings. I'll take point." He set the cigar over the nozzle of the flamethrower, pulling the trigger for the igniter. The nozzle was briefly lit by the weapon's pilot flame. He set the smouldering stogy firmly in his teeth as he looked over the buildings to the south to try and pick the best path he could.
Stephane Martiniere
Martiniere scowls at Racz and his frakkin cigar smell. ''You know, that stench isn't helping in covering up our scent''
''The Tank is still functional, it's low on both ammo and fuel, but it should help get us to the LZ. I can provide some cover as you guys move. Go! Go! Go!''
Martiniere hops in the pilot seat and revs up the engine, he moves it as close to his comrade's positions, blocking as much incoming fire as possible. If he can he lays down some suppressive fire.
GM:
Martiniere dashes across the intersection, drawing a rash of fire away from the huddled group and jumps in the partially functional NAZARETH LIGHT TANK, rounds raking the hull of the damaged tank as he jumps in, narrowly missing him.
This creates a short lull in fire, allowing each of you to dash across the street to gain cover in one of the main buildings.
Geneveive steeled herself to dash after the big soldier with the red beard. The other soldier made it to the tank without getting hit so she hoped they’d get across, too.
Florian Racz:
The big red bearded soldier was, momentarily, taken by surprise by the knight's sudden mad dash for the tank. But, he was providing cover for the rest of them. Florian checked back to make sure the other two weren't about to run off somewhere else. Setting them ready, the big man pushed up and made a break for it. Despite carrying the heavy canister pack, he's surprisingly nimble as he dodges and sprints across the rubble. Flechette needles skitter and spark all around, yet none find anything important on his person. He doesn't pause or look back even as he shoulders into the ruined building. He focuses on checking the interior space for threats. If any present themselves, cleansing fire awaits.
Genevieve Lacroix
She stumbled after, just concentrating on keeping her head down and her feet moving as things whizzed by. It was all she could do to keep moving and not dive for cover in the middle of the street.
She was so focused on getting across that she ran directly into Florian’s back when they reached the cover of the buildings.
Genevieve Lacroix
Saturio Vocula grits his teeth, and leaps from behind the wall into a run across the street. "...let me continue to serve the church, please let me continue to serve the church, please..." He thinks.
As he passes through the rubble strewn doorway of the building, he looks to make sure his brothers have made it safely. "Are we all accounted for? We don't leave anyone behind!"
Stephane Martiniere
Surprising even his new found compatriots, he makes it to the Tank's interior. Ducking and weaving, simply trying to pretend this is a training exercise, imagining his old drill Sgt's voice, to avoid freezing up in terror, as the rounds chew up the landscape all around him.
Martiniere, spot a few 'phaim and fires wildly in their direction, his shot misses, but forces them to duck behind the old civilian delivery van.
He praises the All Mighty for his luck, and revs up the engine. Once everyone's aboard, he struggles to move the Tank in the direction he wants. "Move it you bucket of.....arrgggg!"
"Maybe this was a bad idea! Lord Above, hear my prayer, allow us to escape this infernal place in one peace. Make this Tank a shield for your Faithful Servants and permit them to fight another day"
Martiniere shouts out to his compatriots; "Somebody man the turret! Give us some suppressive fire. Anything! Driving this beast is NOT as easy as it looks!"
GM:
Stephane, not realizing during the fog of war, it was only him who ran to the tank, finds himself inside alone firing into the second floor of a building on the north end of the intersection.
You all hear the chatter of the tanks Autocannons, as you enter the building on the southside of the street. As you were running, you were able to see the rounds of fire rake a section of a building across the street to the north. The AC tracer rounds obviously pin pointing the locations of the enemy gun emplacement.
Inside the room, you can see that this was some sort of retail store at some point in its past. Broken shelves and tipped over bins lay strewn, as clothing and other merchandise litter the floor.
On the south interior wall of the building you can see heavy damage sustained when the building next to it collapsed some time earlier in the battle, several sections of wall are large enough to climb through. Also inside you can see a staircase that heads up and down, and there are several other rooms or doorways which may lead to other sections of the old building.
Stephane Martiniere
Meanwhile, back in tank, Martiniere tanks threat sensors briefly go off.
Autocannons rip into the building, devastating the REPHAIM gun crew that was setting up for another attack. The 40mm shells blowing the undead soldiers in the chunks of rotten meat.
Your threat meter is detecting enemy armor moving towards your position from the west. You can not tell how many though
Florian Racz.
Florian catches the Templar's requests over the comm and dates a quick look back out into the streets to see the damaged tank coming about and opening up on the enemy emplacement. It was nice to see the enemy taking heavy fire for once today. But, it couldn't last. Turning back inside the building, the Flame Knight keyed his comm, "Templar. You did good. We are secure. Your position is too exposed. Back that thing over here and get out before they coordinate their fire. We will cover your approach. Otherwise, god speed you." Releasing his comm, Florian dropped a hand on the gunner's shoulder to get his attention, "Get ready to let that big gun speak. Should he decide to make for us, he'll need cover. We'll give him two minutes to make the call." He then turned again to regard the medic who bumped into him, tugging his cigar from his lips and letting the smoke curl out, "I need you to be my eyes and ears in here. Grab some cover and watch our flank til we move." He didn't wait to see if orders were followed. He never saw real officers do that. Just act like there is no choice. He struck the cigar back in his mouth again to change another look at the tank...
Genevieve Lacroix
Genevieve looked around for the flank before deciding to crouch down behind a counter with her submachinegun, covering the stairs. She kept glancing out onto the street to see if the soldier in the tank were going to catch up with them.
Looking down, she made a check that she hadn't dropped anything. Anything besides that boat anchor of a sword she'd dropped as soon as she could. That thing weighed a ton. She checked her remaining weapon to ensure the safety was still on. She didn't need to accidentally shoot anyone in the back.
¨
JollyGM: This concludes the week 1 Sunday update, hope you enjoyed the read. If any of you out there are interested in trying Play by Post a try, contact me and I will send you the instructions on how to join. The more players, the more chaos :)
Labels:
Necropolis,
PBEM,
PBP,
RPOL,
Savage Worlds,
SXG
Friday, February 20, 2015
A Ruined City Map
Hi all.
I was playing around with CC3 trying to make a large scale city map of a ruined urban battleground for my Play By Post game on RPOL. I have no idea on how 90% of this program works, so this turned out a little better then I expected it would.
Feel free to use it for your own needs if you want. Click on it for the bigger view
I was playing around with CC3 trying to make a large scale city map of a ruined urban battleground for my Play By Post game on RPOL. I have no idea on how 90% of this program works, so this turned out a little better then I expected it would.
Feel free to use it for your own needs if you want. Click on it for the bigger view
Labels:
CC3,
Maps,
Necropolis,
PBEM,
RPOL,
Savage Worlds
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