Showing posts with label SXG. Show all posts
Showing posts with label SXG. Show all posts

Thursday, April 30, 2015

Death Watch, Black Crusade and Only War.. Roleplaying Goodness!!


Rulesets for Deathwatch, Black Crusade and Only War, now available.

Break out your books, prepare your game and then host it on Fantasy Grounds!

Have at it!

Black Crusade 4.05
Death Watch 4.01
Only War V1.0



Sunday, April 26, 2015

Something Wicked, This Way Comes. A Black Crusade Campaign (SXG)



I would like to announce the start of a FFG: WH40K Black Crusade Campaign Game, starting on May 16th, 2015 via the VTT Software: Fantasy Grounds.

Black Crusade: The Darkness (May 2015)



This game is open to all SXG members, and if not a member (yet) and you want to play, let me know.

I am designing this game to be dark, cold, gritty, and very unforgiving. Nothing is easy inside the screaming vortex, a place where might makes right.

Join The Darkness here.


Schedule:
May 16th, Character Creation and intro campaign session 1
May 30th, Campagin game session 2
June 20th, Camaign game session 3.
Rest to be announced.

Monday, April 20, 2015

FG Con 6: My thoughts..



Hi everyone..

Well, FG-Con 6 is here and gone. And again it was a great time to be a part of it. My first time at this con was FG 5 last fall, when I only hosted 1 game. But this time around I decided to host 3 games, one for every night.

The FG Con was well hosted and organized by a 3 great volunteers, and there was a slue of GMs, (33 I think was the final tally), and the heaps of  players who joined in. I also really enjoyed it due to the fact, a slue of SXG members showed up and hosted a pile of the events. Its good being a part of a group who gets actively involved with stuff like this.

My first game, was Savage Battlestar Galactica, and to be honest I kinda missed the mark on it. I think that this was due to the fact that this was my first actual GM session since my father died a few months ago and I was really rusty and I was more concerned about trying to hit all the elements of the adventure then to focus on how the players were feeling. All though we had fun at the game, it was not my best performance and it seemed kinda forced. But we live and learn.

Here is the basics for each adventure.

1) The XSSC Phoenix, an experimental stealth missile strike craft was ordered to respond to a Cylon attack at the Scorpio shipyards, but just prior to the jump was struck down by the Cylon virus, but due to a glitch and a failure in the ships own systems it managed to complete its jump, but when it arrived it was then in the black. Due to several massive nuke strikes and the blind jump of the Pegasus the arrival of the Phoenix went unnoticed. The crew then formed a team, to stealthy venture to the doomed shipyard station, headed to the bridge and see if they could find any idea of where, if any other survivors may have gone. Finding out that the Pegasus blind jump was actually recorded in the shipyards computer systems, the crews downloaded and deleted the info and then hot legged it back to the phoenix while under attack by a roving band of Raiders.



2) My second night was by far much more enjoyable for the players and for myself. Well thats how I felt about it, I guess it took the first game to shake the rust loose. This game was a Savage Worlds Weird War 2 game, where the squad was ordered to rush and take hold a small village that was under attack. Under a severe snow storm, the squad faced the elements and although some were stung by the harsh weather they managed to get to its location, the small abandoned town in which the frozen bodies of Germans and Allied alike lay littered through out town, with one abandoned German tank in the middle of the town square, buried by the recent snow fall. That night several spectral forms rose from the snow, and a haunting ghostly sound of a tank converged on the square. The spectral forms, along with the phantom tank sounds converged on the husk of the destroyed German tank, possessing it.

The squad armed with a Chaplin charged the tank, armed with grenades and the faith of the priest and manage to destroy the spectral forms and rebuke the possessed hulk.





3) My third and final game was a Black Crusades game where the party was a band of pirates attacking a stranded Inquisitional ship. Consisting of a Terminator, a Bezerker, a Veteran of the long war and a Sorcerer. After fighting off waves of Combat Servitors, Sisters of Battle and then concluded with an epic showdown with the remaining Sisters and a Grey Knight Terminator. The battle for bridge was bloody and fierce for both sides, but it managed to swing the way for the pirates, but the cost was a severally wounded chaos terminator, and a dead chaos sorcerer.



At the end of the con, I am flooded with a weird mix of emotions. Sad that it was over, but glad that it is at the same time. It takes a lot of effort and commitment to run games like this. And with all the build up of the excitement of seeing people book for your events, all the hype leading up to it, and meeting lots of new players. You can not help but feel that lose of the excitement of the build up.

But again, its done and over with and now I can sit back and relax for awhile and keep working on a few other projects.

Hope to see you all at FG 7!


Monday, April 13, 2015

FG-CON: Black Crusade: Boarding Party Teaser!


Hey all.

What do you get when you Khorne Berzerker, a Chaos Champion, a Chaos Chosen Terminator, and a Chaos Sorcerer meet up for some fun on a drifting imperial ship?



You get the first 4 pregens for my FG CON Demo game of Black Crusade coming up on Sunday! Thats what!

Thats right, a small warband of up to 6 chaos marines have boarded a stranded inquisitor ship, can they fight their way to the bridge and claim its as a prize? Or does the fickle will of chaos have something else in store for the doomed ship?

Right now, 2 spots remain free. Come and sign up and FG-Con today!

Thursday, March 26, 2015

FG-Con: Savage Battlestar Galactica: Rise of the Phoenix Teaser


+++! Incoming Orders !+++

++++ Daily Mission Log Data File Transmission ++++

++++ Date: 2030.04.182015 +++++

++++ To: Commander Vince Day, XSSC Phoenix ++++
 
 
 

++++ Priority One Message: Order Change ++++

++++ Orders: The SSC Phoenix has be ordered to cease experimental space trials and jump immediately to the Scorpio Shipyards. Confirmed Cylon contact has been made and attack is under way. Your orders are to engage the enemy using all force required. +++++



 

+++ FTL Jump Orders Data Sequence ++++

+++ Combat FTL Status Jump sequence initiated +++

+++ Target Destination: Scorpio Shipyards Coordinates Confirmed +++

 
 
+++ Jumping in +++

+++ 5 +++

+++ Warning: Incoming Unknown Data Transmission Detected +++

+++ 4 +++

+++ Warning: Data file attack detected +++

+++ 3 +++

+++ Warning: Defense Mainframe Terminal Overwrite Error +++

+++ 2 +++

+++ Warning: Shutting Down Primary FTL Spool Drives +++

+++ 1 +++

+++ Warning: Critical Shut Down Sequence Can Not Engage. Conflicting Defense Network Commands: Combat Jump Override sequence protocols engaged. System Reboot Required. Data Transmission Corrupted. Primary FTL Core Protocol Corrupted. Defense Main Frame Critical Action Protocols Corrupted: Critical Networking Errors Ship Power Failure Core Reboot Required: FTL Core Spool Up In Progress Can Not Terminate +++

+++ JUMP JUMP JUMP ++++

Enlist today at FG-Con

 
 
 

Wednesday, March 25, 2015

FG-Con 6: Weird Wars II Hold At All Costs Primer



The call of “Men” got the attention of the cold and fidgety troops of the 501st airborne unit as they were huddled around barrel fires trying to keep warm outside the small town of St. Hubert. The so called battle of the bulge has ended, with the Germans now on the defensive and the allies in full advance.

 

Fox Company was just pulled out of Bastogne to get some rest off the front lines before redeployment and all of the men’s hearts sank, hearing the Captain call out. Knowing that it only meant it was time to go back to work.


 

“Men, gather around” The Captain laid out a map on the hood of a Willis Jeep. “Several days ago our P52 brothers in the sky took a shot at a target of opportunity as they caught several SS Tigers tanks trying to move to take back the small Hamlet of Nilis, here” He points to the map. “The 35th Infantry Division had a platoon from Bravo Company holding up there since the start of the Bulge, and have yet been relieved since we went back on the offensive. But have sending us regular communiques, as they have been holding the cross roads for about 3 weeks now.”


 

He looked up “The day after the birds took out the elements of that tank unit, we have lost all contact with the Bravo and there has been some pretty cold and nasty weather in that region ever since the strike. Seeing we are the closest unit we have been tasked to recon the area and re-establish contact with Bravo and wait to be relieved from the other boys of the 35th” He paused.

 

“Now the bad news. Intel has just informed me, that this tank unit could be what’s left over from the 501 SS Panzer Tank Division.  There is rumored to be an Ace with over 150 kills with that unit, and if the P52s missed any of them or him alone that could be why we lost contact with Bravo, so keep your heads low and your eyes open. He drives a King.”

 

Again he looked around.. “Looks like our rest period is over boys, everything from trucks to bicycles are being focus on the counter offensive and you are going to have to pack it in on foot. Say goodbye to St. Hubert, you are moving out tonight.

 
 
 

Wednesday, March 18, 2015

FG-Con: Just a Few More Weeks!!

Well..

If I can say one thing, its the fact that I am really excited about FG-Con. I am hosting 2 short games and 1 demo game this year, and I think we are going to have a lot of fun!



I have been slowly putting things together over the last few weeks, making pregens, making notes, searching the internet for pictures, and all the other fun things when it comes to GMing games.

I have also just announced that I will be starting a campagin game for "The Last Parsec" over with the guys and gals of SXG.  The event which is called "Jolly's Savage Sci Fi" Which is open to any member of the group, and if you are not a member, its free to join and you will gets loads of access to many scheduled games through out the week with many great GMs and great players alike.

And I have also been running a Play by Post game on RPOL. Which has been going for almost a month now. Another game which anyone is welcomed to join in at any time.

Back to the FG-Con Events, if anyone out there is interested in joining then feel free to check out the links

April 17th: Savage Battlestar Galactica; Rise of the Phoenix

April 18th: Savage Worlds: Weird Wars II; Hold At All Cost

and lastly April 19th, a demo really of the FFG: Black Crusade: Boarding Party.

So swing by and check it all out..

Jolly

Sunday, February 22, 2015

Necropolis: Dead Run Play By Post Sunday Update.

Necropolis: Dead Run


The Cast








Scene 1: Up In Smoke 


The whole offensive has been botched since the first mission! This push on one of the Repheriam held suburbs was a total disaster!

Thinking that they were going to be able to break through, 3 whole banners of the Knights Ordo plunged head on into the most bloody ambush anyone has seen yet. A well coordinated attack lured the knights into, then surrounded, and systematically hunting down the trapped.

Total chaos reigned as patched units of mixed knight ordos started to regroup and tried to fall back to the closest extraction points. Angle dropship pilots under heavy fire have been making pick ups deep in the zone, trying to rescue whoever can get to LZs.



GM:
The intersection you are at is piled high with rubble, as several buildings now lay strewn across the streets to the south, forcing anyone who needs to fall back to the closest LZ to either climb over the rubble, or find a way through the tattered buildings.

You are all huddled behind a brick wall which is riddled with bullet holes. Enemy fire has been heavy and you can see bodies of fellow knights laying in the street just ahead of you. Somewhere north on the street there has to be some sort of enemy emplacement. Across the intersection to the East, you can see an abandoned church tank. Behind you to the west, you know the enemy is pushing forwards trying to scoop up their prey in this deadly net. further south of you, over the rubble, the LZ awaits





Genevieve Lacroix

Genevieve tried to make herself as small as possible behind the wall as bullets raked the wall behind her.  She looked to the other three and steeled herself to follow their lead.  Someone out here had to know what they were doing despite what she’d already seen during the assault.

“What’s the plan?” she asked anxiously with a local push from her headset.



Saturio Vocula

Saturio Vocula instinctively flexed the grip of his FMG as the enemy fire tore up the bricks on the other side of the wall. He silently gave thanks for his armor as the rounds bounced harmlessly.

He desperately wanted to pop up and spray these abominations with the cleansing fire of The Holy Church, but knew he couldn't. "I'd be mowed down quickly by a dozen fiends with guns." He thought to himself. As Saturio looked at the hunched forms of his brethren, he knew they'd have to work together to get to the LZ.

"We must work together my brothers, if we're to make it out of this hell-hole. Let's go south to the extraction point." He spoke into his comm unit.

Florian Racz.

Florian calmly took the opportunity provided by the increasingly temporary shelter to tug a cigar from a pouch on his web harness.  The tip was pressed firmly down onto conveniently sharp part of his weapon, punching a small hole in the wrapping.  It was one of his best.  He'd been saving it, but, at the moment, there didn't seem to be much reason to wait any longer.  Now or never.  He turned his head just slightly to avoid a spray of dust from a ricochet before answering across the com, "Agreed.  Make for the LZ.  Head through the buildings.  I'll take point."  He set the cigar over the nozzle of the flamethrower, pulling the trigger for the igniter.  The nozzle was briefly lit by the weapon's pilot flame.  He set the smouldering stogy firmly in his teeth as he looked over the buildings to the south to try and pick the best path he could.

Stephane Martiniere

Martiniere scowls at Racz and his frakkin cigar smell. ''You know, that stench isn't helping in covering up our scent''

''The Tank is still functional, it's low on both ammo and fuel, but it should help get us to the LZ. I can provide some cover as you guys move. Go! Go! Go!''



Martiniere hops in the pilot seat and revs up the engine, he moves it as close to his comrade's positions, blocking as much incoming fire as possible. If he can he lays down some suppressive fire.

GM:

Martiniere dashes across the intersection, drawing a rash of fire away from the huddled group and jumps in the partially functional NAZARETH LIGHT TANK, rounds raking the hull of the damaged tank as he jumps in, narrowly missing him.


This creates a short lull in fire, allowing each of you to dash across the street to gain cover in one of the main buildings.


Geneveive steeled herself to dash after the big soldier with the red beard.  The other soldier made it to the tank without getting hit so she hoped they’d get across, too.

Florian Racz:
The big red bearded soldier was, momentarily, taken by surprise by the knight's sudden mad dash for the tank.  But, he was providing cover for the rest of them.  Florian checked back to make sure the other two weren't about to run off somewhere else.  Setting them ready, the big man pushed up and made a break for it.  Despite carrying the heavy canister pack, he's surprisingly nimble as he dodges and sprints across the rubble.  Flechette needles skitter and spark all around, yet none find anything important on his person.  He doesn't pause or look back even as he shoulders into the ruined building.  He focuses on checking the interior space for threats.  If any present themselves, cleansing fire awaits.

Genevieve Lacroix
She stumbled after, just concentrating on keeping her head down and her feet moving as things whizzed by.  It was all she could do to keep moving and not dive for cover in the middle of the street.

She was so focused on getting across that she ran directly into Florian’s back when they reached the cover of the buildings.

Genevieve Lacroix
Saturio Vocula grits his teeth, and leaps from behind the wall into a run across the street. "...let me continue to serve the church, please let me continue to serve the church, please..." He thinks.

As he passes through the rubble strewn doorway of the building, he looks to make sure his brothers have made it safely. "Are we all accounted for? We don't leave anyone behind!"

Stephane Martiniere
Surprising even his new found compatriots, he makes it to the Tank's interior. Ducking and weaving, simply trying to pretend this is a training exercise, imagining his old drill Sgt's voice, to avoid freezing up in terror, as the rounds chew up the landscape all around him.

Martiniere, spot a few 'phaim and fires wildly in their direction, his shot misses, but forces them to duck behind the old civilian delivery van.

He praises the All Mighty for his luck, and revs up the engine. Once everyone's aboard, he struggles to move the Tank in the direction he wants. "Move it you bucket of.....arrgggg!"

"Maybe this was a bad idea! Lord Above, hear my prayer, allow us to escape this infernal place in one peace. Make this Tank a shield for your Faithful Servants and permit them to fight another day"

Martiniere shouts out to his compatriots; "Somebody man the turret! Give us some suppressive fire. Anything! Driving this beast is NOT as easy as it looks!"


GM:
Stephane, not realizing during the fog of war, it was only him who ran to the tank, finds himself inside alone firing into the second floor of a building on the north end of the intersection.

You all hear the chatter of the tanks Autocannons, as you enter the building on the southside of the street. As you were running, you were able to see the rounds of fire rake a section of a building across the street to the north. The AC tracer rounds obviously pin pointing the locations of the enemy gun emplacement.

Inside the room, you can see that this was some sort of retail store at some point in its past. Broken shelves and tipped over bins lay strewn, as clothing and other merchandise litter the floor.

On the south interior wall of the building you can see heavy damage sustained when the building next to it collapsed some time earlier in the battle, several sections of wall are large enough to climb through. Also inside you can see a staircase that heads up and down, and there are several other rooms or doorways which may lead to other sections of the old building.



Stephane Martiniere
Meanwhile, back in tank, Martiniere tanks threat sensors briefly go off.

Autocannons rip into the building, devastating the REPHAIM gun crew that was setting up for another attack. The 40mm shells blowing the undead soldiers in the chunks of rotten meat.

Your threat meter is detecting enemy armor moving towards your position from the west. You can not tell how many though

Florian Racz.
Florian catches the Templar's requests over the comm and dates a quick look back out into the streets to see the damaged tank coming about and opening up on the enemy emplacement.  It was nice to see the enemy taking heavy fire for once today.  But, it couldn't last.  Turning back inside the building, the Flame Knight keyed his comm, "Templar.  You did good.  We are secure.  Your position is too exposed.  Back that thing over here and get out before they coordinate their fire.  We will cover your approach.  Otherwise, god speed you."  Releasing his comm, Florian dropped a hand on the gunner's shoulder to get his attention, "Get ready to let that big gun speak.   Should he decide to make for us, he'll need cover.  We'll give him two minutes to make the call."  He then turned again to regard the medic who bumped into him, tugging his cigar from his lips and letting the smoke curl out, "I need you to be my eyes and ears in here.  Grab some cover and watch our flank til we move."  He didn't wait to see if orders were followed.  He never saw real officers do that.  Just act like there is no choice.  He struck the cigar back in his mouth again to change another look at the tank...

Genevieve Lacroix

Genevieve looked around for the flank before deciding to crouch down behind a counter with her submachinegun, covering the stairs.  She kept glancing out onto the street to see if the soldier in the tank were going to catch up with them.

Looking down, she made a check that she hadn't dropped anything.  Anything besides that boat anchor of a sword she'd dropped as soon as she could.  That thing weighed a ton.  She checked her remaining weapon to ensure the safety was still on.  She didn't need to accidentally shoot anyone in the back.
¨

JollyGM: This concludes the week 1 Sunday update, hope you enjoyed the read. If any of you out there are interested in trying Play by Post a try, contact me and I will send you the instructions on how to join. The more players, the more chaos :) 



Monday, February 16, 2015

FG-CON: Game Events are being posted!



Just check out the growing list of games that is starting to form up at FG-Con! And its still over 6 weeks away! Awesome!



So for all you people out there who want to try out Fantasy Grounds, this is the spot to do it! Newbies and Vets alike, you are all encouraged to swing by and sign up!

If any of you are interested, I am running a Savage Worlds: Battlestar Galactica game and a Savage Worlds: Weird War II game for the event. I also think I am going to run a demo game (1 hour) so I can showcase the Black Crusade Mod I have.

But I still want to run a 3rd regular game...  But I want the 3rd game to be a little bigger and a little longer then my other two events (2 hour sessions each)

Anyways all, swing by and have a look at the offerings so far! I might already sign up for a few events cause I suspect they are gonna fill up fast!

Hope you see you all there!






Tuesday, February 10, 2015

Savage Worlds and RPOL.net: Open Invitation To Play.

Hi All..

I just found out that the rig that I work on will be making a cruise across the North Atlantic to somewhere in Europe in the near future. This all inclusive cruise is going to be close to 30+ something days, maybe longer. During this trip I will have very limited internet access, if any. But I am going to hope for the best.

If it goes the way it did for me on my last voyage, I will have basic slow satellite access. So.. I want to stay active in my GMing, so I am thinking about playing some Savage Worlds on RPOL.net

I have been using RPOL.net off and on for many years and I figured this could be a good spot to do it, as it allows me to play using minimum online bandwidth, which is good.  But I always enjoyed playing games on RPOL, I like the stories that the players end up telling in their own words.

So, for my fellow club mates at SXG and anyone who follows my blog I would like to extend the invitation to participate in a play by post Savage Worlds game (Game yet to be determined) on rpol.net. But right now, it could be either a Weird Wars, Necropolis or even some Post Apoc style game.

So, for those interested, feel free by commenting on this post.

This game will be open for as little as 2+ people to as many of you who would like to join.





Sunday, February 1, 2015

FG-Con: Weird Wars: II Hold At All Cost


Weird Wars II: Hold at all Cost (Savage Worlds)
April 18th, 2015
Inspired by the Classic DC Comic Book Series “Weird War Tales”


Tasked to hold back the advancing Nazi counter attack, a small platoon of US Paratroopers setup a defensive line on the outskirts of an abandoned village deep with in the Ardennes forest.

This is a 2 hour game session, using Savage Worlds Weird Wars II setting and ruleset. It is open for 3-6 players and pregens will be provided. 

FG Con 6: Savage Battlestar: Rise of the Phoenix


FG-Con 6: Savage Battlestar Rise of the Phoenix
April 17th, 2015



The colonial shipyards at the colony of Scorpio has just been attack, the Battlestar Pegasus just performed its emergency (blind) jump out of its yards. At the same time, the stealth strike cruiser Phoenix arrives to witness the full destruction of the shipyard and is embroiled in a deadly game of cat and mouse with the cylons.
This is a Savage Worlds game, for 3-6 players. Pregens will be provided. Game Length 2 hours. Reserve your spot now, and register for the best online RPG gaming event on the planet. (which is free!) Sign up at FG-Con today

Sunday, December 21, 2014

Black Crusade: Visions of Destruction Teaser. An SXG exclusive.




You wonder what lower level of the Hells you have descended into while you are standing in front of the Oracle of the Blind Eye.  Summoned specifically to stand before her, she claims to have had a vision, a vision that shows you as a force wrecking havoc and sowing the seeds chaos on the Imperium Shrine World known as "The Piety of Seth"

When she speaks, a soft, cool and shifting sounding voice seems to float out from the shrouded figure, her face cloaked in shadow.

A great adversary of mine is about to be executed by the church of the dead emperor. It would be a shame that such a death should go wasted in the hands of the fake church of man. His death has a purpose, and you are the executioners. Great change is about to take place, and I have foreseen it!




The year of chaos begins 830pm EST January 9th, 2015
Sign up at the SXG website.



Sunday, October 12, 2014

Weird Wars II: The Forgotten Beach Teaser

Click below to join the fight at FG-Con.
Weird Wars II: The Forgotten Beach Teaser

A commanding voice can be heard coming from the front of the audience. A high ranking US officer can been seen walking in front of a large wall map on the stage in front of you.



"Men, your mission is Atlas." He pointed to a section on the left side of the map. "Atlas is a small beach in which the Nazis have just recently reinforced." He walked back to the other side of the stage. "We have reason to believe that an old french chapel in this area has been converted into a key communications hub and there have been reports of several high ranking SS officers in this area." He looked around "So high ranking in fact, they have seen fit to take 3 Companies off of Omaha and send you here." He tapped the spot with his pointing stick.



He walked back to the center of the stage again. "Men, high command has tasked us with storming this beach, clear the trench defense and take out the German battery, then press on and capture that chapel" he paused for a second. "We have not been authorized to engage the chapel with navel bombardment, so you will have no fire support once you clear the defenses."

"Men.. Good Luck! He turned and walked off the stage.


Friday, October 3, 2014

FG - Con, Here I Come; Weird Wars II: The Forgotten Beach

All..

Thanks to the encouragement of members of SXG, and the volunteers at FG Con. I have decided to throw caution into the wind and try out my first online game convention.

So below is my proposed game event that I will be running..

So if you would like to experience some good old fashion Weird Wars Action, feel free to swing by the FG-Con Website and register for some heart pounding war time horror! All levels of experienced Welcome, Pre Gens provided. Pick up and Play! (or Die.. depends)


Weird Wars II: The Forgotten Beach
Utah, Omaha, Gold, Juno, and Sword. All names of the famous beaches fought on during the Normandy invasion on the one of the most important days in the history of mankind. But what ever happened to the invasion force on Atlas Beach? Scrubbed from the history books, purged from the records, what became of the soldiers and survivors on that cold beach on that day June 6th 1944? Share their stories, feel their pain, experience the true and unnatural horrors that thrive on death and war.
Inspired by the 1970's DC Comic Books "Weird Wars Tales"